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Nov 4

Deliberate Reasoning for LLMs as Structure-aware Planning with Accurate World Model

Enhancing the reasoning capabilities of large language models (LLMs) remains a key challenge, especially for tasks that require complex, multi-step decision-making. Humans excel at these tasks by leveraging deliberate planning with an internal world model to simulate the potential outcomes of various actions. Inspired by this, we propose a novel multi-step reasoning framework for LLMs, referred to as Structure-aware Planning with Accurate World Model (SWAP). Unlike previous approaches that rely solely on Chain-of-Thought (CoT) reasoning in natural language, SWAP incorporates structural information to guide the reasoning process via a world model and provides a soft verification mechanism over the steps. Moreover, SWAP overcomes the challenge of accurate world state predictions in complex reasoning tasks by introducing a Generator-Discriminator architecture, which enables more reliable world modeling. Specifically, the generator predicts the next state, and the discriminator ensures alignment with the logical consistency required by the problem context. SWAP also encourages the policy model to explore a broad range of potential actions to prevent premature convergence. By resolving the bottlenecks of generation diversity for both actions and states using diversity-based modeling (DBM) and improving discrimination accuracy through contrastive ranking (CR), SWAP significantly enhances the reasoning performance of LLMs. We evaluate SWAP across diverse reasoning-intensive benchmarks including math reasoning, logical reasoning, and coding tasks. Extensive experiments demonstrate that SWAP achieves substantial improvements over the baselines and consistently outperforms existing LLMs of similar sizes.

  • 4 authors
·
Oct 4, 2024

OTAP: Structure-Aware Optimal Transport for Evaluating Planning and Execution in Agent Trajectories

Large language model agents solve tasks by generating trajectories that interleave planning, tool calls, and intermediate results. Current evaluation metrics reduce such a trajectory to a binary success flag, compare it against a reference by exact matching, or delegate judgment to another language model. A success flag cannot distinguish a sound solution from one that succeeds by luck, and says nothing about why a failed run went wrong. Exact matching penalizes plans that are valid but reordered or decomposed differently from the reference. We reframe trajectory evaluation as a distance between the agent's execution graph and a set of valid solution graphs, and instantiate it via an unbalanced fused Gromov-Wasserstein transport problem over attributed dependency graphs. The resulting score, termed OTAP (Optimal Transport for Agentic Planning), is a pseudo-metric that is provably invariant to dependency-preserving reorderings and has bounded sensitivity to redundant steps. Its unbalanced marginals handle missing or hallucinated steps without forcing a match, and its soft coupling accommodates variation in plan granularity. On controlled perturbations and three public benchmarks, OTAP separates valid from invalid trajectories in a regime where semantics-only metrics score below chance. Its advantage tracks the fidelity of the dependency graph: largest where edges follow from operator semantics, smallest where they are inferred from free text. Where a formal verifier exists, strict surface metrics predict validity better than OTAP does, which places OTAP in open-ended domains where no verifier is available.

  • 3 authors
·
Jul 31

Schema-Aware Planning and Hybrid Knowledge Toolset for Reliable Knowledge Graph Triple Verification

Knowledge Graphs (KGs) serve as a critical foundation for AI systems, yet their automated construction inevitably introduces noise, compromising data trustworthiness. Existing triple verification methods, based on graph embeddings or language models, often suffer from single-source bias by relying on either internal structural constraints or external semantic evidence, and usually follow a static inference paradigm. As a result, they struggle with complex or long-tail facts and provide limited interpretability. To address these limitations, we propose SHARP (Schema-Hybrid Agent for Reliable Prediction), a training-free autonomous agent that reformulates triple verification as a dynamic process of strategic planning, active investigation, and evidential reasoning. Specifically, SHARP combines a Memory-Augmented Mechanism with Schema-Aware Strategic Planning to improve reasoning stability, and employs an enhanced ReAct loop with a Hybrid Knowledge Toolset to dynamically integrate internal KG structure and external textual evidence for cross-verification. Experiments on FB15K-237 and Wikidata5M-Ind show that SHARP significantly outperforms existing state-of-the-art baselines, achieving accuracy gains of 4.2% and 12.9%, respectively. Moreover, SHARP provides transparent, fact-based evidence chains for each judgment, demonstrating strong interpretability and robustness for complex verification tasks.

  • 9 authors
·
Apr 4

ViterbiPlanNet: Injecting Procedural Knowledge via Differentiable Viterbi for Planning in Instructional Videos

Procedural planning aims to predict a sequence of actions that transforms an initial visual state into a desired goal, a fundamental ability for intelligent agents operating in complex environments. Existing approaches typically rely on large-scale models that learn procedural structures implicitly, resulting in limited sample-efficiency and high computational cost. In this work we introduce ViterbiPlanNet, a principled framework that explicitly integrates procedural knowledge into the learning process through a Differentiable Viterbi Layer (DVL). The DVL embeds a Procedural Knowledge Graph (PKG) directly with the Viterbi decoding algorithm, replacing non-differentiable operations with smooth relaxations that enable end-to-end optimization. This design allows the model to learn through graph-based decoding. Experiments on CrossTask, COIN, and NIV demonstrate that ViterbiPlanNet achieves state-of-the-art performance with an order of magnitude fewer parameters than diffusion- and LLM-based planners. Extensive ablations show that performance gains arise from our differentiable structure-aware training rather than post-hoc refinement, resulting in improved sample efficiency and robustness to shorter unseen horizons. We also address testing inconsistencies establishing a unified testing protocol with consistent splits and evaluation metrics. With this new protocol, we run experiments multiple times and report results using bootstrapping to assess statistical significance.

  • 3 authors
·
Mar 4

SAGE-Nav: Leveraging LLM Planning and Alignment Fusion for Hierarchical Scene Graph-Guided Navigation

Object-Goal Navigation (ObjNav) requires embodied agents to autonomously locate specified targets using only egocentric visual observations. Existing monolithic methods struggle with long-horizon reasoning and generalize poorly to novel environments. To address these limitations, we propose SAGE-Nav, a novel hierarchical framework that integrates the reasoning capabilities of Large Language Models (LLMs) with dynamic scene graphs. Crucially, it decouples asynchronous global semantic planning from the high-frequency reactive control loop. The LLM serves as a global planner, decomposing abstract instructions into a sequence of semantically grounded waypoints. To translate these plans into dense multi-modal guidance, we design a Hierarchical Scene Graph Encoder (HSGE) that leverages relational graph convolutions to produce structure-aware embeddings preserving both semantic and spatial topology. Furthermore, we develop the Goal-aware Alignment-Fusion Network (GAFN) to dynamically fuse real-time perception with these structural priors. Using an adaptive gating mechanism with an explicit inductive bias, GAFN ensures robust visual-topological alignment for the low-level policy. Extensive evaluations in the i-THOR and RoboTHOR environments demonstrate that SAGE-Nav achieves state-of-the-art performance, delivering substantial gains in navigation efficiency and zero-shot generalization while maintaining the low control latency required for physical robotic deployment.

  • 5 authors
·
Jun 23

YOLO-PEFT: Parameter-Efficient Fine-Tuning on YOLO Family

Generic parameter-efficient fine-tuning (PEFT) methods transferred from language models can fail silently on real-time detectors, whose heterogeneous operators and detection-specific components impose placement constraints absent from regular Transformer stacks. We propose YOLO-PEFT, a structure-aware framework that formulates adapter placement as an auditable constraint-planning problem. Given a detector graph, a PEFT request, and a resource budget, YOLO-PEFT assigns operator and semantic roles, evaluates explicit operator-validity, detector-semantic, graph-interface, and deployment predicates, records a reason code for each excluded module, and either emits a budgeted target-module plan or returns Refuse before training. Under the official VOC07+12 trainval-to-VOC07 test protocol, planner-selected RS-LoRA reaches 0.7138 and 0.7307 mAP50-95 on YOLO11s and YOLO12s, respectively, compared with 0.6428 and 0.6662 for Full-SFT. On RT-DETR-L, all seven evaluated LoRA-family configurations cross the predefined catastrophic threshold, supporting a calibrated Refuse-to-Full-SFT decision within the evaluated coverage. A controlled YOLO11 audit further shows that LoRA reduces peak training memory by 43.9 percent, although training takes 1.72 times longer. Within the evaluated detector families, placement policies, and calibration coverage, YOLO-PEFT replaces manual target-module trial and error with explicit, inspectable planning while preserving verified train-save-merge-export paths; refusal on unseen detector architectures remains an open validation problem. Project Page: github.com/Tencent/YOLO-Master

tencent Tencent
·
Aug 6 2

Draw with Thought: Unleashing Multimodal Reasoning for Scientific Diagram Generation

Scientific diagrams are vital tools for communicating structured knowledge across disciplines. However, they are often published as static raster images, losing symbolic semantics and limiting reuse. While Multimodal Large Language Models (MLLMs) offer a pathway to bridging vision and structure, existing methods lack semantic control and structural interpretability, especially on complex diagrams. We propose Draw with Thought (DwT), a training-free framework that guides MLLMs to reconstruct diagrams into editable mxGraph XML code through cognitively-grounded Chain-of-Thought reasoning. DwT enables interpretable and controllable outputs without model fine-tuning by dividing the task into two stages: Coarse-to-Fine Planning, which handles perceptual structuring and semantic specification, and Structure-Aware Code Generation, enhanced by format-guided refinement. To support evaluation, we release Plot2XML, a benchmark of 247 real-world scientific diagrams with gold-standard XML annotations. Extensive experiments across eight MLLMs show that our approach yields high-fidelity, semantically aligned, and structurally valid reconstructions, with human evaluations confirming strong alignment in both accuracy and visual aesthetics, offering a scalable solution for converting static visuals into executable representations and advancing machine understanding of scientific graphics.

  • 6 authors
·
Apr 13, 2025

PlanPO: Group Planning-Aware Policy Optimization for Multi-Turn Agentic LLMs

Group-relative policy optimization has emerged as a key paradigm for training agentic large language models (LLMs) on multi-turn interactive tasks. However, most existing variants fail to distinguish advantages among successful trajectories even when these trajectories differ substantially in their interaction efficiency. For instance, circuitous successes are often assigned the identical outcome reward, causing advantage collapse and severe performance bottlenecks. To this end, we propose Group Planning-aware Policy Optimization (PlanPO), a simple yet effective RL method for learning generalizable planning abilities beyond task-specific high-quality behavior patterns. Specifically, PlanPO introduces coarse-to-fine advantage signals, which capture the relative differences in trajectory-level lengths and turn-level response lengths conditioned on successful trajectories sampled for the same task. Within the group-relative optimization structure, this enables agents to actively learn generalizable and deliberate behaviors spanning interaction planning and textual generation from high-quality rollouts, without degenerating into vanilla length minimization. Experimentally, PlanPO improves over GRPO by 27.2\% on average across the challenging multi-turn benchmarks ALFWorld, WebShop, and SciWorld, outperforming recent powerful baselines while incurring negligible additional training cost.

  • 6 authors
·
Aug 17

Beyond Starry Night: Shortcut-Aware Control-State Planning for Artist-Grounded Text to Image Generation

Artist-grounded image generation requires more than appending an artist name to a prompt. Image models often respond to artist names through canonical shortcuts, such as recurring motifs, generic palettes, or overrepresented period signatures, rather than preserving the user's intended scene. We introduce Atelier, a shortcut-aware control-state planning framework for artist-grounded image generation. Atelier translates underspecified artistic intent into an explicit control state that separates scene anchors, preserve/transform decisions, style-regime hypotheses, role-bound artist evidence, and shortcut-avoidance constraints. It grounds this state using artist-level knowledge and local patch references, compiles backend-aware generation plans, and iteratively refines candidates through global and local authenticity feedback. We further introduce ArtIntentBench, a benchmark covering Van Gogh and Qi Baishi across artwork re-rendering, period/style-controlled generation, historically unseen subjects, shortcut auditing, and human preference evaluation. Across open-weight and closed-source generators, Atelier improves artist-level style fidelity, preserves source structure more faithfully, and substantially reduces shortcut substitution compared with prompt-engineered, retrieval-augmented, and general-purpose agent baselines. These results suggest that artist-grounded generation is bottlenecked not only by image synthesis, but by the upstream inference of explicit, evidence-grounded artistic controls.

adobe Adobe
·
Aug 6 2

VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation

Scalable Vector Graphics (SVG) animation generation is pivotal for professional design due to their structural editability and resolution independence. However, this task remains challenging as it requires bridging discrete code representations with continuous visual dynamics. Existing optimization-based methods often destroy topological consistency, while general-purpose LLMs rely on rigid CSS/SMIL transformations, failing to model geometry-level non-rigid deformations. To address these limitations, we present VAnim, the first LLM-based framework for open-domain text-to-SVG animation. We reconceptualize animation not as sequence generation, but as Sparse State Updates (SSU) on a persistent SVG DOM tree. This paradigm compresses sequence length by over 9.8x while preserving the SVG DOM structure and non-participating elements by construction. To enable precise control, we propose an Identification-First Motion Planning mechanism that grounds textual instructions in explicit visual entities. Furthermore, to overcome the non-differentiable nature of SVG rendering, we employ Rendering-Aware Reinforcement Learning via Group Relative Policy Optimization (GRPO). By leveraging a hybrid reward from a state-of-the-art video perception encoder, we align discrete code updates with high-fidelity visual feedback. We also introduce SVGAnim-134k, the first benchmark for vector animation. Extensive experiments demonstrate that VAnim significantly outperforms state-of-the-art baselines in semantic alignment and structural validity, with additional appendix metrics further validating motion quality and identity preservation.

  • 9 authors
·
May 1

Learning Visual Spatial Planning from Symbolic State via Modality-Gap-Aware Self-Distillation

While vision-language models excel at general multimodal understanding, they still struggle with visual spatial planning. We attribute this to a perception-reasoning modality gap: visual planning requires models to infer latent state structures from pixels and then reason over the recovered structure to produce valid actions, whereas symbolic planning directly leverages explicit objects and constraints. This creates dual bottlenecks in visual state recovery and multi-step planning. To address this, we propose MGSD, a two-stage modality-gap-aware self-distillation framework. First, a cold-start grounding stage equips the visual student with reliable state representations, minimizing early perception noise. Second, a privileged teacher transfers planning capabilities via on-policy distillation, using explicit symbolic states to supervise the student's own visual rollout prefixes. Crucially, symbolic data is used strictly during training, leaving inference purely visual. Experiments on visual planning benchmarks show that MGSD consistently improves visual planning across both 4B and 8B backbones, raising the macro average by 19.3% and 18.4%, respectively. The resulting models narrow the gap to symbolic-input upper bounds, while ablations and diagnostics confirm that the improvement comes from both visual state recovery and optimal-path reasoning. These results suggest that modality-gap-aware self-distillation improves not only how models perceive actionable states, but also how they plan over the inferred structure. Code is available at https://github.com/Oranger-l/MGSD.

  • 9 authors
·
Jun 3

GraphSearch: Agentic Search-Augmented Reasoning for Zero-Shot Graph Learning

Recent advances in search-augmented large reasoning models (LRMs) enable the retrieval of external knowledge to reduce hallucinations in multistep reasoning. However, their ability to operate on graph-structured data, prevalent in domains such as e-commerce, social networks, and scientific citations, remains underexplored. Unlike plain text corpora, graphs encode rich topological signals that connect related entities and can serve as valuable priors for retrieval, enabling more targeted search and improved reasoning efficiency. Yet, effectively leveraging such structure poses unique challenges, including the difficulty of generating graph-expressive queries and ensuring reliable retrieval that balances structural and semantic relevance. To address this gap, we introduce GraphSearch, the first framework that extends search-augmented reasoning to graph learning, enabling zero-shot graph learning without task-specific fine-tuning. GraphSearch combines a Graph-aware Query Planner, which disentangles search space (e.g., 1-hop, multi-hop, or global neighbors) from semantic queries, with a Graph-aware Retriever, which constructs candidate sets based on topology and ranks them using a hybrid scoring function. We further instantiate two traversal modes: GraphSearch-R, which recursively expands neighborhoods hop by hop, and GraphSearch-F, which flexibly retrieves across local and global neighborhoods without hop constraints. Extensive experiments across diverse benchmarks show that GraphSearch achieves competitive or even superior performance compared to supervised graph learning methods, setting state-of-the-art results in zero-shot node classification and link prediction. These findings position GraphSearch as a flexible and generalizable paradigm for agentic reasoning over graphs.

  • 4 authors
·
Jan 12

Agentic Designer: Progressive Multi-Agent Collaboration for Structure-Aware Interior Layout Generation

Generating realistic interior furniture layouts that strictly adhere to architectural constraints (e.g., walls, doors, and windows) remains a fundamental challenge in automated spatial design. Existing approaches, primarily based on one-shot generation using diffusion models or Large Language Models (LLMs), lack explicit mechanisms for intermediate geometric constraint verification, often resulting in structural collisions and functionally infeasible arrangements under complex room constraints. To address these challenges, we propose Agentic Designer, a progressive, multi-agent framework that formulates structure-aware interior layout generation as an iterative and constraint-verified decision process. By decomposing layout synthesis into modular stages of proposal, verification, and adjustment, the framework coordinates three specialized agents, a Generator, an Evaluator, and a Refiner, through a Progressive Consensus Mechanism. This mechanism enforces stepwise geometric validation and correction before each placement is committed, thereby preventing error accumulation. To facilitate this structure-aware paradigm and standardize evaluation, we establish InStruct, a comprehensive benchmark that integrates a dataset comprising over 18,000 high-quality, parametrically annotated samples with a novel suite of structure-centric metrics. Extensive quantitative evaluations, qualitative analyses, and user studies show that Agentic Designer significantly outperforms state-of-the-art methods, demonstrating substantial improvements in strict structural adherence and functional design coherence.

  • 7 authors
·
Jul 22

Analysis of Optimality of Large Language Models on Planning Problems

Classic AI planning problems have been revisited in the Large Language Model (LLM) era, with a focus of recent benchmarks on success rates rather than plan efficiency. We examine the degree to which frontier models reason optimally versus relying on simple, heuristic, and possibly inefficient strategies. We focus on the Blocksworld domain involving towers of labeled blocks which have to be moved from an initial to a goal configuration via a set of primitive actions. We also study a formally equivalent task, the generalized Path-Star (P^*) graph, in order to isolate true topological reasoning from semantic priors. We systematically manipulate problem depth (the height of block towers), width (the number of towers), and compositionality (the number of goal blocks). Reasoning-enhanced LLMs significantly outperform traditional satisficing planners (e.g., LAMA) in complex, multi-goal configurations. Although classical search algorithms hit a wall as the search space expands, LLMs track theoretical optimality limits with near-perfect precision, even when domain-specific semantic hints are stripped away. To explain these surprising findings, we consider (and find evidence to support) two hypotheses: an active Algorithmic Simulation executed via reasoning tokens and a Geometric Memory that allows models to represent the P^* topology as a navigable global geometry, effectively bypassing exponential combinatorial complexity.

  • 7 authors
·
Apr 2

DCAS: Decoupling CLI Agent Scaffolding to Internalize Planning across Scaffolds

CLI-based software-engineering agents have matured rapidly, yet the open ecosystem has converged on a single training environment: trajectory datasets used to fine-tune open models are collected almost exclusively under OpenHands. Models fine-tuned on this data score well under OpenHands but degrade substantially when deployed under any non-training scaffold. Untrained base models do not show this divergence, indicating the gap is fine-tuning-induced and tied to the conventions of the training scaffold. We argue that a load-bearing scaffold-specific behavior is planning structure, in two senses this paper distinguishes: explicit planning, a pre-execution plan produced as a first-class artifact, and implicit planning, the structural conventions that shape execution throughout the agent loop. Under this hypothesis, closing the gap requires moving planning from a fixed scaffold artifact to a learned model capability. We introduce Decoupling CLI Agent Scaffolding (DCAS), a backend-substitution interception layer that routes API traffic between any CLI scaffold and any backend model without modifying the scaffold, enabling cross-scaffold evaluation and planning-aware trajectory collection. Using DCAS, a controlled plan-source intervention confirms planning quality is a high-leverage component, with gains exceeding the cross-scaffold drops we observe. A model fine-tuned on a small set of DCAS-collected planning-aware trajectories under a single scaffold gains consistently across non-training scaffolds, and the two senses of planning are empirically separable in training data.

CAMEO: A Conditional and Quality-Aware Multi-Agent Image Editing Orchestrator

Conditional image editing aims to modify a source image according to textual prompts and optional reference guidance. Such editing is crucial in scenarios requiring strict structural control (i.e., anomaly insertion in driving scenes and complex human pose transformation). Despite recent advances in large-scale editing models (i.e., Seedream, Nano Banana, etc), most approaches rely on single-step generation. This paradigm often lacks explicit quality control, may introduce excessive deviation from the original image, and frequently produces structural artifacts or environment-inconsistent modifications, typically requiring manual prompt tuning to achieve acceptable results. We propose CAMEO, a structured multi-agent framework that reformulates conditional editing as a quality-aware, feedback-driven process rather than a one-shot generation task. CAMEO decomposes editing into coordinated stages of planning, structured prompting, hypothesis generation, and adaptive reference grounding, where external guidance is invoked only when task complexity requires it. To overcome the lack of intrinsic quality control in existing methods, evaluation is embedded directly within the editing loop. Intermediate results are iteratively refined through structured feedback, forming a closed-loop process that progressively corrects structural and contextual inconsistencies. We evaluate CAMEO on anomaly insertion and human pose switching tasks. Across multiple strong editing backbones and independent evaluation models, CAMEO consistently achieves 20\% more win rate on average compared to multiple state-of-the-art models, demonstrating improved robustness, controllability, and structural reliability in conditional image editing.

  • 7 authors
·
Apr 2

ChainFlow-VLA: Causal Flow Planning with Vision-Language Models

Current end-to-end autonomous driving systems are fundamentally limited by a mismatch between temporal causal reasoning and global trajectory consistency. Autoregressive (AR) models capture interaction-aware temporal dependencies via causal factorization, but their step-wise decoding leads to error accumulation and suboptimal global structure. In contrast, diffusion models optimize trajectories globally but lack explicit causal constraints, making them unreliable in interactive and safety-critical scenarios. This dichotomy reveals a deeper issue: existing methods treat causal modeling and global optimization as separate paradigms, without a principled way to unify them within a single trajectory distribution. To address this, we propose ChainFlow-VLA, which unifies causal generation and global refinement within a unified probabilistic framework. We formulate planning as a mixture over AR-induced modes and learn Vision-Language Model (VLM)-conditioned residual distributions over these modes. An autoregressive generator (Chain) produces a discrete set of causal trajectory modes, followed by a diffusion-based refiner (Flow) that leverages VLM hidden states as semantic priors to perform mode-conditioned correction in residual space while preserving causal structure. This straightforward conditioning seamlessly injects high-level scene understanding into fine-grained trajectory adjustments. Experiments demonstrate that ChainFlow-VLA achieves robust planning in ambiguous and long-tail scenarios, achieving a state-of-the-art score of 94.85 on the NAVSIM v1 leaderboard, matching human-level performance (94.8). Code will be available at https://github.com/AFARI-Research/ChainFlow-VLA.

  • 10 authors
·
May 21

GraphCoT-VLA: A 3D Spatial-Aware Reasoning Vision-Language-Action Model for Robotic Manipulation with Ambiguous Instructions

Vision-language-action models have emerged as a crucial paradigm in robotic manipulation. However, existing VLA models exhibit notable limitations in handling ambiguous language instructions and unknown environmental states. Furthermore, their perception is largely constrained to static two-dimensional observations, lacking the capability to model three-dimensional interactions between the robot and its environment. To address these challenges, this paper proposes GraphCoT-VLA, an efficient end-to-end model. To enhance the model's ability to interpret ambiguous instructions and improve task planning, we design a structured Chain-of-Thought reasoning module that integrates high-level task understanding and planning, failed task feedback, and low-level imaginative reasoning about future object positions and robot actions. Additionally, we construct a real-time updatable 3D Pose-Object graph, which captures the spatial configuration of robot joints and the topological relationships between objects in 3D space, enabling the model to better understand and manipulate their interactions. We further integrates a dropout hybrid reasoning strategy to achieve efficient control outputs. Experimental results across multiple real-world robotic tasks demonstrate that GraphCoT-VLA significantly outperforms existing methods in terms of task success rate and response speed, exhibiting strong generalization and robustness in open environments and under uncertain instructions.

  • 6 authors
·
Aug 11, 2025

HERMES: A Holistic End-to-End Risk-Aware Multimodal Embodied System with Vision-Language Models for Long-Tail Autonomous Driving

End-to-end autonomous driving models increasingly benefit from large vision--language models for semantic understanding, yet ensuring safe and accurate operation under long-tail conditions remains challenging. These challenges are particularly prominent in long-tail mixed-traffic scenarios, where autonomous vehicles must interact with heterogeneous road users, including human-driven vehicles and vulnerable road users, under complex and uncertain conditions. This paper proposes HERMES, a holistic risk-aware end-to-end multimodal driving framework designed to inject explicit long-tail risk cues into trajectory planning. HERMES employs a foundation-model-assisted annotation pipeline to produce structured Long-Tail Scene Context and Long-Tail Planning Context, capturing hazard-centric cues together with maneuver intent and safety preference, and uses these signals to guide end-to-end planning. HERMES further introduces a Tri-Modal Driving Module that fuses multi-view perception, historical motion cues, and semantic guidance, ensuring risk-aware accurate trajectory planning under long-tail scenarios. Experiments on the real-world long-tail dataset demonstrate that HERMES consistently outperforms representative end-to-end and VLM-driven baselines under long-tail mixed-traffic scenarios. Ablation studies verify the complementary contributions of key components.

  • 8 authors
·
Jan 31

Visual-Aware CoT: Achieving High-Fidelity Visual Consistency in Unified Models

Recently, the introduction of Chain-of-Thought (CoT) has largely improved the generation ability of unified models. However, it is observed that the current thinking process during generation mainly focuses on the text consistency with the text prompt, ignoring the visual context consistency with the visual reference images during the multi-modal generation, e.g., multi-reference generation. The lack of such consistency results in the failure in maintaining key visual features (like human ID, object attribute, style). To this end, we integrate the visual context consistency into the reasoning of unified models, explicitly motivating the model to sustain such consistency by 1) Adaptive Visual Planning: generating structured visual check list to figure out the visual element of needed consistency keeping, and 2) Iterative Visual Correction: performing self-reflection with the guidance of check lists and refining the generated result in an iterative manner. To achieve this, we use supervised finetuning to teach the model how to plan the visual checking, conduct self-reflection and self-refinement, and use flow-GRPO to further enhance the visual consistency through a customized visual checking reward. The experiments show that our method outperforms both zero-shot unified models and those with text CoTs in multi-modal generation, demonstrating higher visual context consistency.

  • 8 authors
·
Dec 22, 2025

GUI-CIDER: Mid-training GUI Agents via Causal Internalization and Density-aware Exemplar Reselection

Despite the rapid progress of multimodal large language models in building Graphical User Interface (GUI) agents, their real-world task completion is fundamentally bottlenecked by a lack of world knowledge about GUI operations. Existing solutions typically rely on expensive multi-agent scaffolding or conventional post-training paradigms, such as Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL). However, post-training only allows agents to implicitly absorb world knowledge through action annotations or reward signals, leading to inefficient trajectory memorization rather than genuine comprehension. Therefore, an approach that enables explicit learning of this knowledge is imperative. To this end, we propose GUI-CIDER, a mid-training method that explicitly internalizes GUI world knowledge through Causal Internalization and Density-aware Exemplar Reselection. GUI-CIDER operates in three stages: (1) data synthesis, which distills static planning and dynamic causal knowledge from GUI trajectories into text; (2) exemplar reselection, which filters the corpus by rewarding causal structures and penalizing semantic redundancy; and (3) mid-training, where the refined data is used to embed the acquired knowledge. Extensive experiments on two GUI knowledge benchmarks and three task completion benchmarks demonstrate that GUI-CIDER consistently improves both the agent's understanding of GUI operations and its task success rates.The codes are available at https://github.com/Wuzheng02/GUI-CIDER.

meituan-longcat LongCat
·
May 26 2

See Before You Code: Learning Visual Priors for Spatially Aware Educational Animation Generation

Large language models can generate executable code for educational animations, but the resulting renders often exhibit visual defects, including element overlap, misalignment, and broken animation continuity. These defects cannot be reliably detected from the code alone and become apparent only after execution. We formalize this problem as render-feedback-aware constrained code generation: given a natural language specification, the model must generate executable code whose rendered output satisfies structured quality criteria that can be evaluated only after rendering. To address this problem, we introduce OmniManim, a render-feedback-aware educational animation generation framework built around a shared scene state, explicit visual planning, structured post-render diagnostics, and localized repair. Within OmniManim, the Vision Agent is a task-specific visual planning module: it predicts sparse keyframe layouts with coarse-to-fine bounding-box denoising and optimizes an interpolation-aware objective to reduce intermediate-frame failures induced by downstream animation interpolation. We further construct two datasets, ManimLayout-1K and EduRequire-500, and provide a reproducible evaluation protocol covering executability, instructional quality, visual quality, and efficiency. On EduRequire-500, OmniManim improves measured render quality over both single-model baselines and existing multi-agent frameworks. Systematic ablation studies further verify that explicit visual planning, especially its coarse spatial prior, bounding-box refinement, and interpolation-aware optimization, is central to these gains.

  • 8 authors
·
May 14

PAGER: Bridging the Semantic-Execution Gap in Point-Precise Geometric GUI Control

Large vision-language models have significantly advanced GUI agents, enabling executable interaction across web, mobile, and desktop interfaces. Yet these gains largely rely on a forgiving region-tolerant paradigm, where many nearby pixels inside the same component remain valid. Precise geometric construction breaks this assumption: actions must land on points in continuous canvas space rather than tolerant regions. Because geometric primitives carry ontological dependencies, a local coordinate error can induce cascading topological failures that distort downstream objects and invalidate the final construction. We identify this regime as precision-sensitive GUI tasks, requiring point-level accuracy, geometry-aware verification, and robustness to dependency-driven error propagation. To benchmark it, we introduce PAGE Bench, with 4,906 problems and over 224K process-supervised, pixel-level GUI actions. We further propose PAGER, a topology-aware agent that decomposes construction into dependency-structured planning and pixel-level execution. Pixel-grounded supervised tuning establishes executable action grammar, while precision-aligned reinforcement learning mitigates rollout-induced exposure bias through state-conditioned geometric feedback. Experiments reveal a pronounced Semantic-Execution Gap: general multimodal models can exceed 88% action type accuracy yet remain below 6% task success. PAGER closes this gap, delivering 4.1x higher task success than the strongest evaluated general baseline and raising step success rate from below 9% for GUI-specialized agents to over 62%, establishing a new state of the art for point-precise GUI control.

opendatalab OpenDataLab
·
May 14 1

Fast-dDrive: Efficient Block-Diffusion VLM for Autonomous Driving

End-to-end autonomous driving via Vision-Language-Action (VLA) models demands a precarious balance between high-fidelity trajectory planning and efficient inference. Existing paradigms typically fall short: autoregressive (AR) VLAs are memory-bandwidth-bound on edge hardware and prone to exposure-bias drift, while full-sequence diffusion models preclude KV-cache reuse and suffer from "logical leakage" that violates the fundamental perceive-then-plan causality. We present Fast-dDrive, a block-diffusion VLA that performs bidirectional refinement within semantic units while enforcing strict causal ordering across them. Leveraging the observation that driving VLAs often emit structured JSON-like outputs, Fast-dDrive freezes structural tokens into a section scaffold and employs a section-aware training recipe that prioritizes safety-critical planning. We further introduce Scaffold Speculative Decoding to achieve AR-equivalent quality at significantly higher throughput. Finally, we propose a low-overhead test-time scaling scheme: by forking N stochastic trajectory rollouts from a single shared-prefix KV cache and averaging them, we effectively suppress prediction variance at a fractional computational cost. Empirical results demonstrate that Fast-dDrive redefines the speed-accuracy frontier for driving agents. On the WOD-E2E test set, Fast-dDrive achieves SOTA ADE@3s and ADE@5s, alongside the highest RFS among diffusion-based VLAs; on nuScenes, it reduces average L2 error to 0.32m (a 22% improvement). When integrated with SGLang, our framework delivers 12times throughput speedup over the AR baseline, narrowing the gap between high-capacity VLAs and the efficiency demands of real-time on-vehicle deployment.

nvidia NVIDIA
·
May 24 2

ALPINE: Unveiling the Planning Capability of Autoregressive Learning in Language Models

In this paper, we present the findings of our Project ALPINE which stands for ``Autoregressive Learning for Planning In NEtworks." Project ALPINE initiates a theoretical investigation into the development of planning capabilities in Transformer-based language models through their autoregressive learning mechanisms, aiming to identify any potential limitations in their planning abilities. We abstract planning as a network path-finding task where the objective is to generate a valid path from a specified source node to a designated target node. In terms of expressiveness, we show that the Transformer is capable of executing path-finding by embedding the adjacency and reachability matrices within its weights. Our theoretical analysis of the gradient-based learning dynamic of the Transformer reveals that the Transformer is capable of learning both the adjacency matrix and a limited form of the reachability matrix. These theoretical insights are then validated through experiments, which demonstrate that the Transformer indeed learns the adjacency matrix and an incomplete reachability matrix, which aligns with the predictions made in our theoretical analysis. Additionally, when applying our methodology to a real-world planning benchmark, called Blocksworld, our observations remain consistent. Our theoretical and empirical analyses further unveil a potential limitation of Transformer in path-finding: it cannot identify reachability relationships through transitivity, and thus would fail when path concatenation is needed to generate a path. In summary, our findings shed new light on how the internal mechanisms of autoregressive learning enable planning in networks. This study may contribute to our understanding of the general planning capabilities in other related domains.

  • 6 authors
·
May 15, 2024 1

Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation

Building structured 3D scene layouts from a single image requires reconciling visual observations with physical and spatial constraints, a challenge that is difficult to address with direct prediction alone. In this work, we formulate monocular 3D layout estimation as a perceive-then-plan problem with vision-language models, where a Perceiver first grounds the 3D objects and then a Planner iteratively refines the scene hypothesis through actions that improve physical plausibility while preserving consistency with the input image. We propose Layout-as-Policy (LaP), which casts the planning stage as a policy learning problem: 3D layouts are represented as structured states, and refined via discrete actions such as translation, rotation, and rescaling. Starting from an observation-aligned initialization with the geometry-enhanced Perceiver, the LaP Planner is trained to produce action sequences that progressively resolve geometric inconsistencies and enforce realistic spatial relations. To enable effective learning, we combine supervised trajectory initialization with preference-based optimization, allowing the model to learn corrective behaviors without requiring explicit reward engineering. This formulation transforms layout estimation from a one-shot prediction task into an iterative refinement process, enabling better handling of global constraints and complex object interactions. Experiments demonstrate that our approach produces layouts that are more physically coherent and better aligned with visual observations, while naturally supporting downstream tasks such as scene editing and manipulation.

  • 2 authors
·
May 24

SAGE: Subgoal-Conditioned Action Generation for Latent World Model Planning

Latent world models have emerged as a powerful planning paradigm by learning action-conditioned predictive dynamics and using them as internal simulators to imagine and evaluate candidate action sequences. However, as the planning horizon grows, performance becomes increasingly constrained by proposal quality: a fixed candidate budget must search an exponentially larger action space, making it difficult to expose the world model to high-quality candidate futures for evaluation. In this paper, we introduce a prior-conditioned planner that replaces random proposal initialization with structured guidance. At each planning stage, a goal-conditioned generator predicts the next reachable latent subgoal for a specified duration, which is then used to condition the generation of candidate action sequences. To capture semantic information across temporal scales, we use subgoals of varying durations as priors, balancing fine-grained local control with higher-level long-horizon progress. Then the frozen world model evaluates and refines these subgoal-conditioned proposals before execution. Experiments on PushT and OGBench Cube show that coupling latent subgoal decomposition with prior-conditioned action generation substantially improves long-horizon planning while preserving strong short-horizon performance. To be specific, when the target offset is 150, it raises PushT success from 12.7% to 64.7% and OGBench Cube success from 26.7% to 67.3%.

  • 3 authors
·
Jul 19

Planning Anything with Rigor: General-Purpose Zero-Shot Planning with LLM-based Formalized Programming

While large language models (LLMs) have recently demonstrated strong potential in solving planning problems, there is a trade-off between flexibility and complexity. LLMs, as zero-shot planners themselves, are still not capable of directly generating valid plans for complex planning problems such as multi-constraint or long-horizon tasks. On the other hand, many frameworks aiming to solve complex planning problems often rely on task-specific preparatory efforts, such as task-specific in-context examples and pre-defined critics/verifiers, which limits their cross-task generalization capability. In this paper, we tackle these challenges by observing that the core of many planning problems lies in optimization problems: searching for the optimal solution (best plan) with goals subject to constraints (preconditions and effects of decisions). With LLMs' commonsense, reasoning, and programming capabilities, this opens up the possibilities of a universal LLM-based approach to planning problems. Inspired by this observation, we propose LLMFP, a general-purpose framework that leverages LLMs to capture key information from planning problems and formally formulate and solve them as optimization problems from scratch, with no task-specific examples needed. We apply LLMFP to 9 planning problems, ranging from multi-constraint decision making to multi-step planning problems, and demonstrate that LLMFP achieves on average 83.7% and 86.8% optimal rate across 9 tasks for GPT-4o and Claude 3.5 Sonnet, significantly outperforming the best baseline (direct planning with OpenAI o1-preview) with 37.6% and 40.7% improvements. We also validate components of LLMFP with ablation experiments and analyzed the underlying success and failure reasons.

  • 3 authors
·
Oct 15, 2024

ToolChain*: Efficient Action Space Navigation in Large Language Models with A* Search

Large language models (LLMs) have demonstrated powerful decision-making and planning capabilities in solving complicated real-world problems. LLM-based autonomous agents can interact with diverse tools (e.g., functional APIs) and generate solution plans that execute a series of API function calls in a step-by-step manner. The multitude of candidate API function calls significantly expands the action space, amplifying the critical need for efficient action space navigation. However, existing methods either struggle with unidirectional exploration in expansive action spaces, trapped into a locally optimal solution, or suffer from exhaustively traversing all potential actions, causing inefficient navigation. To address these issues, we propose ToolChain*, an efficient tree search-based planning algorithm for LLM-based agents. It formulates the entire action space as a decision tree, where each node represents a possible API function call involved in a solution plan. By incorporating the A* search algorithm with task-specific cost function design, it efficiently prunes high-cost branches that may involve incorrect actions, identifying the most low-cost valid path as the solution. Extensive experiments on multiple tool-use and reasoning tasks demonstrate that ToolChain* efficiently balances exploration and exploitation within an expansive action space. It outperforms state-of-the-art baselines on planning and reasoning tasks by 3.1% and 3.5% on average while requiring 7.35x and 2.31x less time, respectively.

  • 8 authors
·
Oct 19, 2023 1

PlanningBench: Generating Scalable and Verifiable Planning Data for Evaluating and Training Large Language Models

Planning is a fundamental capability for large language models (LLMs) because such complex tasks require models to coordinate goals, constraints, resources, and long-term consequences into executable and verifiable solutions. Existing planning benchmarks, however, usually treat planning data as fixed collections of instances rather than controllable generation targets. This limits scenario coverage, ties difficulty to surface-level proxies rather than structural sources, and offers limited support for scalable generation, automatic verification, or planning-oriented training. We introduce PlanningBench, a framework for generating scalable, diverse, and verifiable planning data for both evaluation and training. PlanningBench starts from real planning scenarios and abstracts practical workflows into a structured taxonomy of more than 30 task types, subtasks, constraint families, and difficulty factors. Guided by this taxonomy, a constraint-driven synthesis pipeline instantiates self-contained planning problems with adaptive difficulty control, quality filtering, and instance-level verification checklists. This shifts planning data construction from fixed benchmark collection to controllable generation while preserving realistic task grounding. We use PlanningBench to evaluate open-source and closed-source frontier LLMs, and find that current models still struggle to produce complete solutions under coupled constraints. Beyond evaluation, reinforcement learning on verified PlanningBench data improves performance on unseen planning benchmarks and broader instruction-following tasks. Further analysis suggests that determinate or well-specified optimal solutions provide clearer reward signals and more stable training dynamics. Overall, PlanningBench provides a controllable source of planning data for diagnosing and improving generalizable planning abilities in LLMs.

Tencent-Hunyuan Tencent Hunyuan
·
May 19

Predictive but Not Plannable: RC-aux for Latent World Models

A latent world model may achieve accurate short-horizon prediction while still inducing a latent space that is poorly aligned with planning. A key issue is spatiotemporal mismatch: these models are often trained with local predictive supervision, but deployed for long-horizon goal-directed search in latent spaces where Euclidean distance may not reflect what is reachable within a finite action budget. We present the Reachability-Correction auxiliary objective (RC-aux), a lightweight correction for this mismatch in reconstruction-free latent world models. RC-aux keeps the world-model backbone unchanged and adds planning-aligned supervision along two axes. Along the time axis, multi-horizon open-loop prediction trains the model beyond one-step consistency. Along the space axis, budget-conditioned reachability supervision, together with temporal hard negatives, encourages the latent space to distinguish states that are eventually reachable from those reachable within the current planning horizon. At test time, the learned reachability signal can also be used by a reachability-aware planner to favor trajectories that are both goal-directed and attainable under the available budget. We instantiate RC-aux on LeWorldModel and evaluate it under both continuation-training and matched-from-scratch settings. Across goal-conditioned pixel-control tasks and a LIBERO-Goal extension, RC-aux improves LeWM-style planning with modest additional cost. These results suggest that planning with latent world models depends not only on predictive accuracy, but also on whether the learned representation encodes the temporal and geometric structure required by downstream search. The code is available at https://github.com/Guang000/RC-aux.

  • 5 authors
·
May 7

Hierarchical World Models with Implicit Dynamics

Planning with world models enables test-time adaptation for embodied agents, offering superior generalization over direct policy learning. However, long-horizon tasks remain hindered by cumulative errors and search complexity. Existing hierarchical methods often use rigid macro-actions or latent skills, leading to brittle representations and limited fine-grained control. We introduce ID-WM (Implicit Dynamics World Models), a hierarchical world model that decouples state-space reachability from local control. Our framework utilizes a high-level model to sample feasible transitions across the state manifold and a low-level world model as an inverse dynamics solver to ground these transitions into precise actions. This allows the planner to identify reachable subgoals without being constrained by low-level execution details. By prioritizing local physical feasibility over global behavioral patterns, ID-WM synthesizes novel long-horizon plans from short segments, transcending the specific behavioral modes seen during training. We demonstrate its effectiveness across three navigation and manipulation suites, achieving a 38.5% improvement over state-of-the-art policy and diffusion-based planners. Crucially, by leveraging this hierarchical structure to mitigate compounding errors, our approach yields a 135% performance gain over single-level world model MPC, particularly in complex, unseen configurations for long-horizon tasks. Videos can be viewed at https://id-wm.github.io

  • 7 authors
·
Oct 29

Scaling Up Natural Language Understanding for Multi-Robots Through the Lens of Hierarchy

Long-horizon planning is hindered by challenges such as uncertainty accumulation, computational complexity, delayed rewards and incomplete information. This work proposes an approach to exploit the task hierarchy from human instructions to facilitate multi-robot planning. Using Large Language Models (LLMs), we propose a two-step approach to translate multi-sentence instructions into a structured language, Hierarchical Linear Temporal Logic (LTL), which serves as a formal representation for planning. Initially, LLMs transform the instructions into a hierarchical representation defined as Hierarchical Task Tree, capturing the logical and temporal relations among tasks. Following this, a domain-specific fine-tuning of LLM translates sub-tasks of each task into flat LTL formulas, aggregating them to form hierarchical LTL specifications. These specifications are then leveraged for planning using off-the-shelf planners. Our framework not only bridges the gap between instructions and algorithmic planning but also showcases the potential of LLMs in harnessing hierarchical reasoning to automate multi-robot task planning. Through evaluations in both simulation and real-world experiments involving human participants, we demonstrate that our method can handle more complex instructions compared to existing methods. The results indicate that our approach achieves higher success rates and lower costs in multi-robot task allocation and plan generation. Demos videos are available at https://youtu.be/7WOrDKxIMIs .

  • 6 authors
·
Aug 15, 2024

Tree-Planner: Efficient Close-loop Task Planning with Large Language Models

This paper studies close-loop task planning, which refers to the process of generating a sequence of skills (a plan) to accomplish a specific goal while adapting the plan based on real-time observations. Recently, prompting Large Language Models (LLMs) to generate actions iteratively has become a prevalent paradigm due to its superior performance and user-friendliness. However, this paradigm is plagued by two inefficiencies: high token consumption and redundant error correction, both of which hinder its scalability for large-scale testing and applications. To address these issues, we propose Tree-Planner, which reframes task planning with LLMs into three distinct phases: plan sampling, action tree construction, and grounded deciding. Tree-Planner starts by using an LLM to sample a set of potential plans before execution, followed by the aggregation of them to form an action tree. Finally, the LLM performs a top-down decision-making process on the tree, taking into account real-time environmental information. Experiments show that Tree-Planner achieves state-of-the-art performance while maintaining high efficiency. By decomposing LLM queries into a single plan-sampling call and multiple grounded-deciding calls, a considerable part of the prompt are less likely to be repeatedly consumed. As a result, token consumption is reduced by 92.2% compared to the previously best-performing model. Additionally, by enabling backtracking on the action tree as needed, the correction process becomes more flexible, leading to a 40.5% decrease in error corrections. Project page: https://tree-planner.github.io/

  • 10 authors
·
Oct 12, 2023

Embodied Task Planning via Graph-Informed Action Generation with Large Language Models

While Large Language Models (LLMs) have demonstrated strong zero-shot reasoning capabilities, their deployment as embodied agents still faces fundamental challenges in long-horizon planning. Unlike open-ended text generation, embodied agents must decompose high-level intents into actionable sub-goals while adhering to the constraints of a dynamic environment. Standard LLM planners frequently fail to maintain strategy coherence over extended horizons due to context window limitations or hallucinate state transitions that violate environment constraints. We propose GiG, a planning framework that structures embodied agents' memory using a Graph-in-Graph architecture. Our approach employs a Graph Neural Network (GNN) to encode environmental states into embeddings, organizing these embeddings into action-connected execution trace graphs within an experience memory bank. GiG enables retrieval of structurally-similar priors, allowing agents to ground current decisions in relevant past structural patterns. Furthermore, we introduce a bounded lookahead module that leverages symbolic transition logic to enhance the agent's planning capabilities through grounded action projections. We evaluate our framework on three embodied planning benchmarks-Robotouille Synchronous, Robotouille Asynchronous, and ALFWorld. Our method outperforms state-of-the-art baselines, achieving Pass@1 performance gains of up to 22% on Robotouille Synchronous, 37% on Asynchronous, and 15% on ALFWorld while maintaining comparable or lower computational cost.

  • 3 authors
·
May 16

Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents

In this paper, we study the problem of planning in Minecraft, a popular, democratized yet challenging open-ended environment for developing multi-task embodied agents. We've found two primary challenges of empowering such agents with planning: 1) planning in an open-ended world like Minecraft requires precise and multi-step reasoning due to the long-term nature of the tasks, and 2) as vanilla planners do not consider the proximity to the current agent when ordering parallel sub-goals within a complicated plan, the resulting plan could be inefficient. To this end, we propose "Describe, Explain, Plan and Select" (DEPS), an interactive planning approach based on Large Language Models (LLMs). Our approach helps with better error correction from the feedback during the long-haul planning, while also bringing the sense of proximity via goal Selector, a learnable module that ranks parallel sub-goals based on the estimated steps of completion and improves the original plan accordingly. Our experiments mark the milestone of the first multi-task agent that can robustly accomplish 70+ Minecraft tasks and nearly doubles the overall performances. Finally, the ablation and exploratory studies detail how our design beats the counterparts and provide a promising update on the ObtainDiamond grand challenge with our approach. The code is released at https://github.com/CraftJarvis/MC-Planner.

  • 5 authors
·
Feb 3, 2023

Topologies of Reasoning: Demystifying Chains, Trees, and Graphs of Thoughts

The field of natural language processing (NLP) has witnessed significant progress in recent years, with a notable focus on improving large language models' (LLM) performance through innovative prompting techniques. Among these, prompt engineering coupled with structures has emerged as a promising paradigm, with designs such as Chain-of-Thought, Tree of Thoughts, or Graph of Thoughts, in which the overall LLM reasoning is guided by a structure such as a graph. As illustrated with numerous examples, this paradigm significantly enhances the LLM's capability to solve numerous tasks, ranging from logical or mathematical reasoning to planning or creative writing. To facilitate the understanding of this growing field and pave the way for future developments, we devise a general blueprint for effective and efficient LLM reasoning schemes. For this, we conduct an in-depth analysis of the prompt execution pipeline, clarifying and clearly defining different concepts. We then build the first taxonomy of structure-enhanced LLM reasoning schemes. We focus on identifying fundamental classes of harnessed structures, and we analyze the representations of these structures, algorithms executed with these structures, and many others. We refer to these structures as reasoning topologies, because their representation becomes to a degree spatial, as they are contained within the LLM context. Our study compares existing prompting schemes using the proposed taxonomy, discussing how certain design choices lead to different patterns in performance and cost. We also outline theoretical underpinnings, relationships between prompting and others parts of the LLM ecosystem such as knowledge bases, and the associated research challenges. Our work will help to advance future prompt engineering techniques.

  • 14 authors
·
Jan 25, 2024

SYMBOLIZER: Symbolic Model-free Task Planning with VLMs

Traditional Task and Motion Planning (TAMP) systems depend on physics models for motion planning and discrete symbolic models for task planning. Although physics model are often available, symbolic models (consisting of symbolic state interpretation and action models) must be meticulously handcrafted or learned from labeled data. This process is both resource-intensive and constrains the solution to the specific domain, limiting scalability and adaptability. On the other hand, Visual Language Models (VLMs) show desirable zero-shot visual understanding (due to their extensive training on heterogeneous data), but still achieve limited planning capabilities. Therefore, integrating VLMs with classical planning for long-horizon reasoning in TAMP problems offers high potential. Recent works in this direction still lack generality and depend on handcrafted, task-specific solutions, e.g. describing all possible objects in advance, or using symbolic action models. We propose a framework that generalizes well to unseen problem instances. The method requires only lifted predicates describing relations among objects and uses VLMs to ground them from images to obtain the symbolic state. Planning is performed with domain-independent heuristic search using goal-count and width-based heuristics, without need for action models. Symbolic search over VLM-grounded state-space outperforms direct VLM-based planning and performs on par with approaches that use a VLM-derived heuristic. This shows that domain-independent search can effectively solve problems across domains with large combinatorial state spaces. We extensively evaluate on extensively evaluate our method and achieve state-of-the-art results on the ProDG and ViPlan benchmarks.

  • 3 authors
·
Apr 19 1

PRISM: PRior-guided Imagination Sampling in world Models

A learned world model provides a powerful physical intuition for evaluating future states. But its effectiveness in continuous control also depends critically on how candidate actions are generated for model-based planning. Rather than solely asking how accurately a model can simulate the future, we ask: which candidate actions are worth evaluating in the first place? Existing planners typically search arbitrarily or use expert demonstrations only to initialize a sampling mean, discarding the expert's state-conditioned confidence. Properly guiding this search requires a robust action prior, yet current approaches often rely on independent visual encoders or large-scale VLMs to obtain one. We argue that this architectural bloat is unnecessary: the exact same data - and the learned representations of the world model itself - inherently encode the agent's action intuition. We introduce PRISM, a task-agnostic framework that extracts both from a single dataset while maintaining strict architectural simplicity. Building on a standard JEPA-style latent world model, PRISM attaches a lightweight MLP directly to its frozen encoder to predict a state-conditioned Gaussian prior. At plan time, PRISM fuses this prior into the planner's sampling distribution via a precision-weighted Product-of-Gaussians update. This parameter-free, closed-form integration steers the sampling process, making the prior confident where it is and ceding control where it is not. PRISM improves success rates by 35 percentage points over vanilla world-model-based MPC on Cube and 32 percentage points on PushT, without introducing significant inference overhead.

Effects of structure on reasoning in instance-level Self-Discover

The drive for predictable LLM reasoning in their integration with compound systems has popularized structured outputs, yet concerns remain about performance trade-offs compared to unconstrained natural language. At the same time, training on unconstrained Chain of Thought (CoT) traces has brought about a new class of strong reasoning models that nevertheless present novel compute budget and faithfulness challenges. This paper introduces iSelf-Discover, an instance-level adaptation of the Self-Discover framework, and using it compares dynamically generated structured JSON reasoning with its unstructured counterpart. Our empirical evaluation across diverse benchmarks using state-of-the-art open-source models supports a consistent advantage for unstructured reasoning. Notably, on the complex MATH benchmark, unstructured plans achieved relative performance improvements of up to 18.90\% over structured approaches. Zero-shot unstructured iSelf-Discover variants are also shown to outperform their five-shot structured counterparts, underscoring the significance of this gap, even when structured plans are dynamically generated to ensure reasoning precedes the final answer. We further demonstrate that the optimal granularity of plan generation (instance-level vs. task-level) is context-dependent. These findings invite re-evaluation of the reliance on structured formats for complex problem-solving and how compound systems should be organized.

  • 2 authors
·
Jul 4, 2025

Informed RRT*: Optimal Sampling-based Path Planning Focused via Direct Sampling of an Admissible Ellipsoidal Heuristic

Rapidly-exploring random trees (RRTs) are popular in motion planning because they find solutions efficiently to single-query problems. Optimal RRTs (RRT*s) extend RRTs to the problem of finding the optimal solution, but in doing so asymptotically find the optimal path from the initial state to every state in the planning domain. This behaviour is not only inefficient but also inconsistent with their single-query nature. For problems seeking to minimize path length, the subset of states that can improve a solution can be described by a prolate hyperspheroid. We show that unless this subset is sampled directly, the probability of improving a solution becomes arbitrarily small in large worlds or high state dimensions. In this paper, we present an exact method to focus the search by directly sampling this subset. The advantages of the presented sampling technique are demonstrated with a new algorithm, Informed RRT*. This method retains the same probabilistic guarantees on completeness and optimality as RRT* while improving the convergence rate and final solution quality. We present the algorithm as a simple modification to RRT* that could be further extended by more advanced path-planning algorithms. We show experimentally that it outperforms RRT* in rate of convergence, final solution cost, and ability to find difficult passages while demonstrating less dependence on the state dimension and range of the planning problem.

  • 3 authors
·
Nov 27, 2014

PIE-APT: Abductive Planning over Temporal Dynamic Knowledge Graphs via Incremental Reasoning

Planning over Temporal Dynamic Knowledge Graphs (TDKGs) presents theoretical challenges in open-world environments with incomplete information. Existing action formalisms often face decidability issues and the Ramification Problem, while structural abduction requires expansive combinatorial search spaces. We introduce a unified framework with two modules--PIE-Abducer (incremental direct-derivation abduction) and PIE-APT (Abductive Planning for TDKGs)--operating natively on the expressive SROIQ Description Logic. Modeling state transitions as non-monotonic updates to deductively closed DL theories, we represent actions natively in OWL. This leverages an incremental reasoner to preserve decidability and natively bypass the Ramification Problem. To address incomplete knowledge, PIE-Abducer circumvents Minimal Hitting Set (MHS) enumeration. Instead of combinatorial search, it injects the logical negation of a goal into a consistent DL branch and synthesizes missing premises via direct refutation consequences. PIE-APT employs a recursive Generate-and-Test architecture, interleaving backward-chaining A* search with PIE-Abducer to synthesize both action sequences and abductive assumptions. Candidates undergo strict validation via forward-chaining Temporal Projection to evaluate logical trajectories. We evaluate four OWL benchmarks targeting semantic abilities missing from classical planning: parameterized goals with witness search, mid-search DL entailment, open-world assumption injection, and adversarial plan synthesis. Results show qualitative superiority over classical planners and prove our direct-derivation approach significantly outperforms an MHS-faithful baseline in abductive enrichment.

  • 2 authors
·
Sep 1

PlanBench-XL: Evaluating Long-Horizon Planning of LLM Tool-Use Agents in Large-Scale Tool Ecosystems

LLM agents increasingly operate in large tool ecosystems, where real-world tasks require discovering relevant tools, inferring implicit sub-goals, and adapting to dynamic environments over long horizons. However, existing benchmarks rarely evaluate planning under retrieval-limited tool visibility. To address this gap, we introduce PlanBench-XL, an interactive benchmark of 327 retail tasks over 1,665 tools that tests whether agents can iteratively retrieve usable tools, invoke them to uncover intermediate evidence for subsequent calls toward the final goal. PlanBench-XL further features an optional blocking mechanism that simulates real-world unpredictability through missing, failing, or distracting tool functions, forcing agents to detect disrupted paths and adapt at runtime. Experiments on ten leading LLMs show that massive-tool planning remains challenging: while GPT-5.4 achieves 51.90% accuracy in block-free settings, it collapses to 11.36% under the most severe blocking condition. Further analysis shows that agents are especially vulnerable when failures lack explicit error signals or when recovery requires longer alternative tool-use paths. These results establish PlanBench-XL as a testbed for diagnosing agentic planning failures and highlight the need for robust adaptive planning in long-horizon tasks with large, imperfect tool environments.

AI Planning Framework for LLM-Based Web Agents

Developing autonomous agents for web-based tasks is a core challenge in AI. While Large Language Model (LLM) agents can interpret complex user requests, they often operate as black boxes, making it difficult to diagnose why they fail or how they plan. This paper addresses this gap by formally treating web tasks as sequential decision-making processes. We introduce a taxonomy that maps modern agent architectures to traditional planning paradigms: Step-by-Step agents to Breadth-First Search (BFS), Tree Search agents to Best-First Tree Search, and Full-Plan-in-Advance agents to Depth-First Search (DFS). This framework allows for a principled diagnosis of system failures like context drift and incoherent task decomposition. To evaluate these behaviors, we propose five novel evaluation metrics that assess trajectory quality beyond simple success rates. We support this analysis with a new dataset of 794 human-labeled trajectories from the WebArena benchmark. Finally, we validate our evaluation framework by comparing a baseline Step-by-Step agent against a novel Full-Plan-in-Advance implementation. Our results reveal that while the Step-by-Step agent aligns more closely with human gold trajectories (38% overall success), the Full-Plan-in-Advance agent excels in technical measures such as element accuracy (89%), demonstrating the necessity of our proposed metrics for selecting appropriate agent architectures based on specific application constraints.

  • 2 authors
·
Mar 12

HiFOR: Hierarchical Foresight with Action-Guided World Grounding for Vision-Language-Action Model

Vision-Language-Action (VLA) models have demonstrated promising capabilities in robotic manipulation by integrating visual perception, language understanding, and action generation. Recent advances have further incorporated future prediction to enhance the understanding of environmental dynamics and task progression. However, existing methods often model short-term dynamics and long-term task objectives separately, while directly incorporating predicted futures into action policies without sufficiently considering their relevance to current action requirements. To address these limitations, we propose HiFOR, a hierarchical foresight framework with action-guided world retrieval. Specifically, Hierarchical Foresight Prediction jointly predicts short-term state evolution, semantic milestones, and final goal states through a Hierarchical Dependency Mask (HDM), establishing dependencies across temporal horizons. Building upon these predictions, Structure-Aware Latent World Modeling organizes future latent representations along the horizon, view, and spatial dimensions to facilitate fine-grained retrieval. Furthermore, Action-Guided Factorized World Retrieval adaptively retrieves relevant future information from the structured latent world based on evolving action representations during denoising, providing targeted guidance for action generation. Extensive experiments on two simulation benchmarks and six real-world robotic manipulation tasks demonstrate the effectiveness of our approach.

  • 7 authors
·
Oct 28 2

Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities

AI agents have experienced a paradigm shift, from early dominance by reinforcement learning (RL) to the rise of agents powered by large language models (LLMs), and now further advancing towards a synergistic fusion of RL and LLM capabilities. This progression has endowed AI agents with increasingly strong abilities. Despite these advances, to accomplish complex real-world tasks, agents are required to plan and execute effectively, maintain reliable memory, and coordinate smoothly with other agents. Achieving these capabilities involves contending with ever-present intricate information, operations, and interactions. In light of this challenge, data structurization can play a promising role by transforming intricate and disorganized data into well-structured forms that agents can more effectively understand and process. In this context, graphs, with their natural advantage in organizing, managing, and harnessing intricate data relationships, present a powerful data paradigm for structurization to support the capabilities demanded by advanced AI agents. To this end, this survey presents a first systematic review of how graphs can empower AI agents. Specifically, we explore the integration of graph techniques with core agent functionalities, highlight notable applications, and identify prospective avenues for future research. By comprehensively surveying this burgeoning intersection, we hope to inspire the development of next-generation AI agents equipped to tackle increasingly sophisticated challenges with graphs. Related resources are collected and continuously updated for the community in the Github link.

  • 13 authors
·
Jul 3, 2025

Agentic Planning with Reasoning for Image Styling via Offline RL

Direct prompt-based editing often fails on complex transformations because vague and subjective prompts often require nuanced understanding of what should be changed in the image. Our core intuition is that leveraging compositional image editing tools rather than direct prompting profits from structured agent-level planning with explicit reasoning, leading to better results. This structured planning framework enables efficient offline RL post-training on quality-scored trajectories to improve performance. We present a tool-based agentic RL post-training framework that addresses this through structured planning with chain-of-thought reasoning. Our key contributions include: (1) A tool-based agentic planning methodology that combines a compositional library of orthogonal primitive transformations, structured context representation, and explicit per-step reasoning to decompose complex styling into interpretable tool sequences. (2) A synthetic data generation pipeline producing three large-scale datasets (each sim10K trajectories) with reasoning chains, plans, and quality scores, as no existing datasets provide such supervision. Our datasets and code are publicly available at the HuggingFace repository. (3) Offline RL training methods for learning planners with reasoning as our core algorithmic contributions, which consistently improve over the Edit-Only baseline in visual quality and instruction following. (4) Comprehensive evaluation across 4B and 8B parameter Qwen3-VL models showing that our methods outperform other baselines in the majority of compositional tasks, validated by human evaluations.

  • 6 authors
·
Mar 7 2

Group Marching Tree: Sampling-Based Approximately Optimal Motion Planning on GPUs

This paper presents a novel approach, named the Group Marching Tree (GMT*) algorithm, to planning on GPUs at rates amenable to application within control loops, allowing planning in real-world settings via repeated computation of near-optimal plans. GMT*, like the Fast Marching Tree (FMT) algorithm, explores the state space with a "lazy" dynamic programming recursion on a set of samples to grow a tree of near-optimal paths. GMT*, however, alters the approach of FMT with approximate dynamic programming by expanding, in parallel, the group of all active samples with cost below an increasing threshold, rather than only the minimum cost sample. This group approximation enables low-level parallelism over the sample set and removes the need for sequential data structures, while the "lazy" collision checking limits thread divergence---all contributing to a very efficient GPU implementation. While this approach incurs some suboptimality, we prove that GMT* remains asymptotically optimal up to a constant multiplicative factor. We show solutions for complex planning problems under differential constraints can be found in ~10 ms on a desktop GPU and ~30 ms on an embedded GPU, representing a significant speed up over the state of the art, with only small losses in performance. Finally, we present a scenario demonstrating the efficacy of planning within the control loop (~100 Hz) towards operating in dynamic, uncertain settings.

  • 3 authors
·
May 4, 2017

SCOPE: Language Models as One-Time Teacher for Hierarchical Planning in Text Environments

Long-term planning in complex, text-based environments presents significant challenges due to open-ended action spaces, ambiguous observations, and sparse feedback. Recent research suggests that large language models (LLMs) encode rich semantic knowledge about the world, which can be valuable for guiding agents in high-level reasoning and planning across both embodied and purely textual settings. However, existing approaches often depend heavily on querying LLMs during training and inference, making them computationally expensive and difficult to deploy efficiently. In addition, these methods typically employ a pretrained, unaltered LLM whose parameters remain fixed throughout training, providing no opportunity for adaptation to the target task. To address these limitations, we introduce SCOPE (Subgoal-COnditioned Pretraining for Efficient planning), a one-shot hierarchical planner that leverages LLM-generated subgoals only at initialization to pretrain a lightweight student model. Unlike prior approaches that distill LLM knowledge by repeatedly prompting the model to adaptively generate subgoals during training, our method derives subgoals directly from example trajectories. This design removes the need for repeated LLM queries, significantly improving efficiency, though at the cost of reduced explainability and potentially suboptimal subgoals. Despite their suboptimality, our results on the TextCraft environment show that LLM-generated subgoals can still serve as a strong starting point for hierarchical goal decomposition in text-based planning tasks. Compared to the LLM-based hierarchical agent ADaPT (Prasad et al., 2024), which achieves a 0.52 success rate, our method reaches 0.56 and reduces inference time from 164.4 seconds to just 3.0 seconds.

  • 3 authors
·
Dec 10, 2025

ATLAS: Aligned Transport of Latent Structure for Reliable World Model Planning

Latent world models rely on representation geometry for planning, yet regularizing the latent marginal alone does not determine the state-to-state relationships used for action selection. We show that this can cause planning-relevant novelty structure to be weakened as representations are transformed into the final latent used by the planner. We introduce Aligned Transport of Latent Structure (ATLAS), a training objective that explicitly preserves relational geometry while calibrating the global latent distribution. ATLAS transfers normalized pairwise structure from an informative encoder representation to the planning latent and uses Wasserstein embedding matching (WEMReg) to calibrate its marginal through one-dimensional Wasserstein-2 transport. Our analysis shows that relational preservation and marginal calibration impose non-redundant constraints, and connects finite-candidate planning stability to relational distortion, latent-scale mismatch, and prediction error. Instantiated in LeWM, ATLAS improves mean goal-reaching success across PushT, TwoRoom, and OGBench-Cube on both lower- and higher-novelty evaluation subsets, with the largest gain on higher-novelty TwoRoom episodes. Representation and rollout diagnostics further show stronger novelty-related structure in the planning latent, improved marginal calibration, and lower multi-step prediction error. Together, these results highlight preservation of planning-relevant latent geometry as an important ingredient for reliable world-model planning. Code is available at https://anonymous.4open.science/r/atlas-world-model-72C4/.

LMBuild: Evaluating LLM Agents for Generating Buildable and Functional Structures

LLM-based agents are increasingly capable of generating complex 3D structures, with the potential to reshape how objects are designed and realized in the physical world. Yet, producing elegant geometry is fundamentally different from producing objects that can be built and perform their intended functions. Existing evaluations largely focus on geometric quality while overlooking physical realizability. We introduce LMBuild, a benchmark for evaluating LLM agents on generating buildable and functional structures. LMBuild represents generated objects as assembled structures comprising part decompositions, joints, materials, and sequences. To support reproducible evaluation, we provide a unified framework consisting of: (1) an interactive environment in which agents can use tools to retrieve, create, and place components to construct objects; (2) a curated benchmark that repurposes established CAD datasets and augments them with knowledge from Wikipedia; and (3) a evaluation framework covering structural soundness, functional affordance, design quality, and physical realization. Evaluations across 30 systems reveal several intriguing findings: (a) Soundness and alignment are no longer the primary bottlenecks for frontier closed-source models, while functional affordance and physical operability remain substantially more challenging; (b) stronger models more effectively create new components, whereas weaker models tend to rely on retrieval; and (c) providing functional specifications substantially improves part completeness, kinematics, and physical operability. These results show that generating real-world structures requires deeper reasoning about functional affordances, mechanics, and designing and creating novel components. We expect LMBuild to provide a foundation for measuring progress and incentivizing research toward agents that generate buildable and functional structures.

AdaPlanBench: Evaluating Adaptive Planning in Large Language Model Agents under World and User Constraints

Planning for real-world problems by language models often involves both world and user constraints, which may not be fully specified upfront and are progressively disclosed through interaction. However, existing benchmarks still underexplore adaptive planning under such progressively revealed dual constraints. To address this gap, we introduce AdaPlanBench, a dynamic interactive benchmark for evaluating whether Large Language Model (LLM) agents can adaptively plan and re-plan under progressively revealed world and user constraints. AdaPlanBench is built on 307 household tasks, with a scalable constraint construction pipeline that augments each task with dual constraints. At runtime, agents interact with the environment in a multi-turn protocol where hidden constraints are revealed only when the agent proposes a plan that violates them, requiring iterative plan revision under accumulating feedback. This makes planning challenging, as agents must infer and track constraints from feedback while re-planning effectively. Experiments on ten leading LLMs show that adaptive planning under dual constraints remains challenging, with the best model reaching only 67.75% accuracy. We further observe that performance degrades as more constraints accumulate, with user constraints posing a particularly large challenge and failures often stemming from weaker physical grounding and reduced effectiveness. These results establish AdaPlanBench as a testbed for dual-constrained interactive planning and highlight the challenge of reliable adaptation to dynamically revealed constraints in LLM agents.

Classical Planning with LLM-Generated Heuristics: Challenging the State of the Art with Python Code

In recent years, large language models (LLMs) have shown remarkable capabilities in various artificial intelligence problems. However, they fail to plan reliably, even when prompted with a detailed definition of the planning task. Attempts to improve their planning capabilities, such as chain-of-thought prompting, fine-tuning, and explicit "reasoning" still yield incorrect plans and usually fail to generalize to larger tasks. In this paper, we show how to use LLMs to generate correct plans, even for out-of-distribution tasks of increasing size. For a given planning domain, we ask an LLM to generate several domain-dependent heuristic functions in the form of Python code, evaluate them on a set of training tasks within a greedy best-first search, and choose the strongest one. The resulting LLM-generated heuristics solve many more unseen test tasks than state-of-the-art domain-independent heuristics for classical planning. They are even competitive with the strongest learning algorithm for domain-dependent planning. These findings are especially remarkable given that our proof-of-concept implementation is based on an unoptimized Python planner and the baselines all build upon highly optimized C++ code. In some domains, the LLM-generated heuristics expand fewer states than the baselines, revealing that they are not only efficiently computable, but sometimes even more informative than the state-of-the-art heuristics. Overall, our results show that sampling a set of planning heuristic function programs can significantly improve the planning capabilities of LLMs.

  • 3 authors
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Mar 24, 2025 1

WorldTravel: A Realistic Multimodal Travel-Planning Benchmark with Tightly Coupled Constraints

Real-world autonomous planning requires coordinating tightly coupled constraints where a single decision dictates the feasibility of all subsequent actions. However, existing benchmarks predominantly feature loosely coupled constraints solvable through local greedy decisions and rely on idealized data, failing to capture the complexity of extracting parameters from dynamic web environments. We introduce WorldTravel, a benchmark comprising 150 real-world travel scenarios across 5 cities that demand navigating an average of 15+ interdependent temporal and logical constraints. To evaluate agents in realistic deployments, we develop WorldTravel-Webscape, a multi-modal environment featuring over 2,000 rendered webpages where agents must perceive constraint parameters directly from visual layouts to inform their planning. Our evaluation of 10 frontier models reveals a significant performance collapse: even the state-of-the-art GPT-5.2 achieves only 32.67\% feasibility in text-only settings, which plummets to 19.33\% in multi-modal environments. We identify a critical Perception-Action Gap and a Planning Horizon threshold at approximately 10 constraints where model reasoning consistently fails, suggesting that perception and reasoning remain independent bottlenecks. These findings underscore the need for next-generation agents that unify high-fidelity visual perception with long-horizon reasoning to handle brittle real-world logistics.

  • 21 authors
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Feb 8

A Unified Theory of Compositionality, Modularity, and Interpretability in Markov Decision Processes

We introduce Option Kernel Bellman Equations (OKBEs) for a new reward-free Markov Decision Process. Rather than a value function, OKBEs directly construct and optimize a predictive map called a state-time option kernel (STOK) to maximize the probability of completing a goal while avoiding constraint violations. STOKs are compositional, modular, and interpretable initiation-to-termination transition kernels for policies in the Options Framework of Reinforcement Learning. This means: 1) STOKs can be composed using Chapman-Kolmogorov equations to make spatiotemporal predictions for multiple policies over long horizons, 2) high-dimensional STOKs can be represented and computed efficiently in a factorized and reconfigurable form, and 3) STOKs record the probabilities of semantically interpretable goal-success and constraint-violation events, needed for formal verification. Given a high-dimensional state-transition model for an intractable planning problem, we can decompose it with local STOKs and goal-conditioned policies that are aggregated into a factorized goal kernel, making it possible to forward-plan at the level of goals in high-dimensions to solve the problem. These properties lead to highly flexible agents that can rapidly synthesize meta-policies, reuse planning representations across many tasks, and justify goals using empowerment, an intrinsic motivation function. We argue that reward-maximization is in conflict with the properties of compositionality, modularity, and interpretability. Alternatively, OKBEs facilitate these properties to support verifiable long-horizon planning and intrinsic motivation that scales to dynamic high-dimensional world-models.

  • 2 authors
·
Jun 10, 2025

Efficient Robotic Policy Learning via Latent Space Backward Planning

Current robotic planning methods often rely on predicting multi-frame images with full pixel details. While this fine-grained approach can serve as a generic world model, it introduces two significant challenges for downstream policy learning: substantial computational costs that hinder real-time deployment, and accumulated inaccuracies that can mislead action extraction. Planning with coarse-grained subgoals partially alleviates efficiency issues. However, their forward planning schemes can still result in off-task predictions due to accumulation errors, leading to misalignment with long-term goals. This raises a critical question: Can robotic planning be both efficient and accurate enough for real-time control in long-horizon, multi-stage tasks? To address this, we propose a Latent Space Backward Planning scheme (LBP), which begins by grounding the task into final latent goals, followed by recursively predicting intermediate subgoals closer to the current state. The grounded final goal enables backward subgoal planning to always remain aware of task completion, facilitating on-task prediction along the entire planning horizon. The subgoal-conditioned policy incorporates a learnable token to summarize the subgoal sequences and determines how each subgoal guides action extraction. Through extensive simulation and real-robot long-horizon experiments, we show that LBP outperforms existing fine-grained and forward planning methods, achieving SOTA performance. Project Page: https://lbp-authors.github.io

  • 9 authors
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May 11, 2025

PlanGPT-VL: Enhancing Urban Planning with Domain-Specific Vision-Language Models

In the field of urban planning, existing Vision-Language Models (VLMs) frequently fail to effectively analyze and evaluate planning maps, despite the critical importance of these visual elements for urban planners and related educational contexts. Planning maps, which visualize land use, infrastructure layouts, and functional zoning, require specialized understanding of spatial configurations, regulatory requirements, and multi-scale analysis. To address this challenge, we introduce PlanGPT-VL, the first domain-specific Vision-Language Model tailored specifically for urban planning maps. PlanGPT-VL employs three innovative approaches: (1) PlanAnno-V framework for high-quality VQA data synthesis, (2) Critical Point Thinking to reduce hallucinations through structured verification, and (3) comprehensive training methodology combining Supervised Fine-Tuning with frozen vision encoder parameters. Through systematic evaluation on our proposed PlanBench-V benchmark, we demonstrate that PlanGPT-VL significantly outperforms general-purpose state-of-the-art VLMs in specialized planning map interpretation tasks, offering urban planning professionals a reliable tool for map analysis, assessment, and educational applications while maintaining high factual accuracy. Our lightweight 7B parameter model achieves comparable performance to models exceeding 72B parameters, demonstrating efficient domain specialization without sacrificing performance.

  • 7 authors
·
May 20, 2025