Multimodal Embodied Agents: A Unified Capability-centric Perspective from Computer-Use to Robot-Use Paper • 2610.30108 • Published 5 days ago • 24
Looking Ahead: Modeling Future Evolution in Autoregressive Video Generation Paper • 2610.29989 • Published 5 days ago • 172
SolarRenderer: Few-Step Generative Reference Rendering Paper • 2610.28630 • Published 6 days ago • 53
Orbia: Do Generated Videos Form a Consistent 3D World? Paper • 2610.20693 • Published 12 days ago • 50
DeltaStreamer: Towards Human-Like Agentic Streaming Video Understanding Paper • 2610.19849 • Published 12 days ago • 42
OpenGCUA: Toward a Fully Open Stack for Generalist Computer Use Paper • 2610.22200 • Published 11 days ago • 105
Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 12 days ago • 351
Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 12 days ago • 351
Multics: Generative Multi-Player World Model with Hierarchical Communication Paper • 2610.17201 • Published 14 days ago • 70
Thinking Inertia: LLMs Keep Thinking When Told Not To Paper • 2610.11765 • Published 18 days ago • 245
GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation Paper • 2609.24981 • Published Sep 21 • 78
WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory Paper • 2609.24984 • Published Sep 21 • 162
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay Paper • 2609.25001 • Published Sep 21 • 74
Rethinking On-Policy Distillation of Large Language Models II: One Training Example Paper • 2609.04172 • Published Sep 3 • 99